Can user experiences drive learning innovation?
In our society of constant change and innovation why are we stuck with
a 1950's era education system? Traditional classrooms with blackboards
and lecture style sessions were the era of my parents education. How
can this form of eduction thrive today? The problem with this system of
education is that it does very little to engage the minds of todays youth.
As a designer/developer I am constantly looking at new technologies to
learn from. Recently a few emerging technologies have caught my eye
and made me think about the possibilities of user interfaces evolving
learning methodologies. In the near future I believe the user experience
will be the spark that drives the innovation of our educational system.
User experience design examples include:
Multi-Touch Technology
http://www.perceptivepixel.com/
Real world 3D based projections
http://vizoo.com/showreel_wmvs/EPK_Cheoptics360_XL.wmv
3D Based Computing Desktop
http://bumptop.com/
If these technologies grew into learning kiosks, could this spark a new
initiative in edutainment?
"Tell me and I Forget. Show me and I remember. Involve me and I
understand." – Chinese Proverb